HISTORICAL RECONSTRUCTION IN VR
For me personally, reconstructing historical sites in virtual reality is the most exciting part of the opportunity in this technology. This is not a novelty for the modern world, but there are very few projects so far, so there is still a lot to work on.
Here, look for an example of how the wonderful Australian Lithodomos team works, which specializes in recreating historical sites in VR for museums. Fortunately, the team has enough artists and an architect to accurately convey the sense of place.
Here is their project to recreate ancient Jerusalem, limited only by the ability to view without movement:
Here they tell how they worked on the project in Malta:
I think that now the guys have already started creating full-fledged 6DoF applications that allow you to move in space and interact with objects. You can check out their demos on the channel:
But another example of the approach, already in science.
On the Liz Falconer’s YouTube channel there are several 3D-modeling videos of the real excavation site of the Neolithic settlement of megalith builders in Europe, in the town of Avebury.
Scientists recreated the life of the settlement and how it looked in its heyday. This video was especially shown on the BBC. The downside is that it was created as a primitive video game with the ability to walk around the neighborhood, but with the comments of specialists.
Such a video can be converted specifically for virtual reality glasses to get a completely different experience of immersion in the history of the place. For this, the user does not need to buy expensive equipment, the Lenovo Mirage Soul is enough for about 300–400 US Dollars. In them, the user can not only travel but simply interact with objects and get useful information.
I think that ahead we will find many more interesting projects with an immersion in the past.
#past #virtual reality #history #reconstruction